
Software Engineer
I possess a versatile skillset as a professional software engineer, driven by a commitment to continuous improvement. My expertise lies in optimizing complex systems, creating internal tools for streamlined development pipelines, and assuming leadership roles on various projects. I am passionate about mentoring and fostering growth within teams.
Studio Portfolio:
Luminary Labs | Notion
Proficiencies
Skills
Contact
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Work History
Luminary Labs, NH - Founder, Game Developer, Dev Ops
January 2024 - PRESENT
- Led architecture development, DepthKit ShaderGraph integration, and content production for Dancing with the Ancestors.
- Created production tools for 5 texture packs on the Unity Asset Store.
- Leveraged AI to rapidly deploy features for Unity Asset Store tools.
- Prototyped an XR Tower Defense game, leading a six-person team.
- Enhanced rapid prototyping for partners using Generative AI.
- Directed development of an asymmetrical multiplayer app connecting desktop and VR players via state machines and Fusion 2 networking.
IC Studio, NH - Founder, Prototyper, Game Developer
November 2022 - December 2023
- Collaborated with MIT’s Research Lab to recreate Agar.io and a custom space game, researching multiplayer systems with Pun2 and Normcore